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- Q: What's the difference between 'thxplay' and 'thx-play'?
- A: - 'thxplay' is the shared library, 'thxplay.library'
- - 'thx-play' is the E module, 'tools/thx-play.m'.
- This is because E needs a module called 'thxplay.m' to
- use the library. Therefore, there would be difficulty
- in building (at least from the same source).
-
- Q: Who wrote this?
- A: Martin Wodok <Dexter.Abyss@iName.com> wrote the
- replay code (and the editor itself :)
- I <kyzer@4u.net> just wrote the high-level
- functions on top of it, to make it easy and
- pleasant to use.
-
- Q: It keeps recalculating the filters for each song,
- even though I start with thxInit(NIL).
- A: You're calling thxFree() when you really mean to
- call thxStop(). thxFree() should only be called
- once (but don't forget to call it! :)
-
- Q: It makes no noise at all!
- A: Check your S:thxWaves.location file.
- And your volume control.
-
- Q: The sound goes ugly when I call thxPause()
- A: mute it first with thxSetVolume(0)
-
- Q: but thxSetVolume(0) doesn't work!
- A: Like thxWind(), thxSetVolume() takes in worst case
- one 'cycle' (=1 frame) to be attended to. thxPause()
- and thxStop() are overriding and stop the player
- before this can happen.
- A workaround is to call Delay(2) between the
- thxSetVolume() and thxPause().
-
- Q: Can you make it so thxPause() toggles rather
- than forces pause mode?
- A: I could, but I wouldn't want to. It would be
- messy, and unclean from the API point of view.
-
- Q: THX is missing a song command or two.
- A: Tell Dexter about it.
-
- Q: This interface could do with a ...() routine
- A: Good idea! :)
-
- Q: Can we have an OO THX object?
- A: wait for the next version :)
-
- Q: Will there be a graphical equaliser or vumeters?
- A: Yes.
-
- Q: Where do I get this THX thing?
- A: You can get the THX editor from
- aminet:mus/edit/ or http://thx.home.ml.org
-
- Q: This player causes memory corruption here (bla)
- A: Mail Dexter with the details.
-
- Q: You dumb fuck for using includes
- A: Sue me.
-